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1. idea for lvl5 misson agents - in Player Features and Ideas Discussion [original thread]
I do missions for isk and get my pvp action elsewhere. That's the way it should be. LvL5 pvp sounds funny and it could be fun, but at last it will get anoying as always...
- by Abyss Jack - at 2006.08.21 22:18:00
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2. where da T2 stuff at? - in Player Features and Ideas Discussion [original thread]
Originally by: Laythun Originally by: Abyss Jack shield relay t2 Overpowered Originally by: Abyss Jack capacitor power relay t2 Overpowered Originally by: Abyss Jack large shield transporter t2 Overpowered ...
- by Abyss Jack - at 2006.08.18 10:08:00
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3. where da T2 stuff at? - in Player Features and Ideas Discussion [original thread]
shield relay t2 capacitor power relay t2 large shield transporter t2 shield recharger t2 warp core stabs t2 nanofiber t2 overdrives t2 ...... ... ... .. we get new ships in eve every half year, but those "simple" mods are missing since ages. Rele...
- by Abyss Jack - at 2006.08.11 10:28:00
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4. Client Side Bookmarks - in Player Features and Ideas Discussion [original thread]
Originally by: Amina Stormbringer Better idea, how about simply importing them and exporting them rather than them being client side. And whats wrong with making a spot in space thats 400km away from the solar system. If its not in range ...
- by Abyss Jack - at 2006.06.12 18:05:00
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5. Client Side Bookmarks - in Player Features and Ideas Discussion [original thread]
if bookmarks would be stored on client side, than every one could edit them and build his own super savespots 400a/u+ away from any object I would like to see a new skill which allow the players to warp 0m at the stargate (at lvl5 offcourse / lvl...
- by Abyss Jack - at 2006.06.12 13:30:00
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6. *request* new hardwiring - Attribute Fluctuation slot 11 - in Player Features and Ideas Discussion [original thread]
There is no point to keep different races and their attributes, otherwise you shouldn't be able to skill minmatar ships as amarrian character. The REAL POINT is to get things more flexible, even attributes and stats. I think you fear that someone ...
- by Abyss Jack - at 2006.04.28 20:20:00
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7. Remove the Jump Gates - in Player Features and Ideas Discussion [original thread]
Edited by: Abyss Jack on 28/04/2006 16:33:39 Your ideas sounds nice somehow, but i must admit it will ruins pvp also the server performance. README
- by Abyss Jack - at 2006.04.28 16:32:00
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8. *request* new hardwiring - Attribute Fluctuation slot 11 - in Player Features and Ideas Discussion [original thread]
Implants are not only for carebaers README
- by Abyss Jack - at 2006.04.28 15:02:00
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9. *request* new hardwiring - Attribute Fluctuation slot 11 - in Player Features and Ideas Discussion [original thread]
Originally by: Ralorn Aster Edited by: Ralorn Aster on 28/04/2006 14:43:25 [sarcasm] Why don't we just trash all different bloodlines and starting attributes right away ? Diversity and small differences are so boring and lame. Oh, and ...
- by Abyss Jack - at 2006.04.28 14:53:00
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10. *request* new hardwiring - Attribute Fluctuation slot 11 - in Player Features and Ideas Discussion [original thread]
We all know those posts from people who are angry about their high charisma or willpower stats. Now my idea is a new sort of Hardwiring Implants who can balance or repleace 3 attribute points with some others. If my calculation is right you'll jus...
- by Abyss Jack - at 2006.04.28 12:52:00
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11. Local window and standings - in Player Features and Ideas Discussion [original thread]
all players that are listen in local window should have a backgroundcolor where you can easy see what standing your Corp is. It's annoying to showinfo every hostile or friendly or add them to personal buddylist imo. Red and blue for example and ne...
- by Abyss Jack - at 2006.02.24 01:12:00
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